#ifndef BEGIN_H
#define BEGIN_H
#include "../main_head.h"
#include "Picture.h"
class Begin :
	public Picture
{
private:
	GLfloat image_position[20] = {
		// Positions     //      // Texture Coords
		 0.3f, -0.2f, 1.0f,  1.0f, 1.0f, // Top Right
		 0.3f, -0.8f, 1.0f,  1.0f, 0.0f, // Bottom Right
		-0.3f, -0.8f, 1.0f,  0.0f, 0.0f, // Bottom Left
		-0.3f, -0.2f, 1.0f,  0.0f, 1.0f, // Top Left
	};
	GLuint indices[6] = {  // Note that we start from 0!
		0, 1, 3, // First Triangle
		1, 2, 3  // Second Triangle
	};
	GLcharARB file_position[50] = "picture/Play.png";
public:
	Begin(GLint _program);
	void load_coord_and_image();
};

#endif